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Role

Bringing Roleplaying back to Roleplaying Games.

Abstract Design

return to Role

Architecture

Game Mechanics

Article: Game Mechanics

The basis for the game mechanics revolve around bringing adventure, exploration and social gameplay into the massively multiplayer game.

Actions, Augmentation, Bardsong, Community, Creation, Crime, Damage Types, Economy, Effects, Imperitives, Karma, Physical Properties, Pools, Rolls, Skills, Social, Stats, Story, Trades

Technical Considerations

Article: Technical Considerations

The technical considerations section seeks to explain in deeper terms- but not quite pseudocode or API documentation -how the propositions in the game mechanics section will be created.