Abstract Design
return to Role
Architecture
Game Mechanics
Article: Game Mechanics
The basis for the game mechanics revolve around bringing adventure, exploration and social gameplay into the massively multiplayer game.
Actions, Augmentation, Bardsong, Community, Creation, Crime, Damage Types, Economy, Effects, Imperitives, Karma, Physical Properties, Pools, Rolls, Skills, Social, Stats, Story, Trades
Technical Considerations
Article: Technical Considerations
The technical considerations section seeks to explain in deeper terms- but not quite pseudocode or API documentation -how the propositions in the game mechanics section will be created.