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Role

Bringing Roleplaying back to Roleplaying Games.

Stats

return to Game Mechanics

The core Stats of Role are unchangeable- however other systems are explicitly designed to hook up to them and use the stats. When designing things for Role, you should consider the meanings of each statistic when you incorperate them into your game elements.

20 Based Statistics

The maximum value a statistic can have is 20. This is correlate to the game’s tendency to perform rolls between 1-20 (traditionally, a d-20 or 20 sided die).

This means that someone with a 20 in any stat is considered to be a never-failing god in that department.

Someone who has a stat level at 5 or below is considered to be far below average where 10 is considered average.

Strength Strength is all about lifting pounds and applying forces.

Dexterity Dexterity is all about how well you can perform fine manipulations.

Agility Agility is how quick you are.

Luck Do you feel lucky?

Charm Your ability to socially appeal to others.

Intelligence Using your head to come up with answers.

Wisdom Using your experience to guide your actions.

Resolve Your mental toughness, ability withstand horror.

Awareness Your ability to watch your surroundings as well as what’s in front of you.

Tenacity Your physical toughness, ability to withstand torturous situations.